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			<h1>MClientServer Library</h1>
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					The MClientServer library makes it easy to read and write data across mobile devices 
					on a TCP/IP or Bluetooth network. It allows the creation of clients ands servers. A
					server connects to a list of clients for reading and writing data. A client is able to
					read and write data to a server.<br/>
					<br/>
					This library gives support to other libraries like Bluetooth to create his own services.
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			<h2>MServer</h2>
			<p>The server class is used to create server objects which send and receive data to and from
				its associated clients (other programs connected to it)
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				<li><a href="MServer.html">MServer</a></li>
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  		<h3>methods</h3>
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  			<li><a href="MServer_write.html">write()</a></li>
			<li><a href="MServer_available.html">available()</a></li>
			<li><a href="MServer_stop.html">stop()</a></li>
			<li><a href="MServer_disconnect.html">disconnect()</a></li>
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			<h2>MClient</h2>
			<p>The client class is used to create client objects which connect to a server to exchange data.
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				<li><a href="MClient.html">MClient</a></li>
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  		<h3>methods</h3>
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  			<li><a href="MClient_available.html">available()</a></li>
			<li><a href="MClient_read.html">read()</a></li>
			<li><a href="MClient_readChar.html">readChar()</a></li>
			<li><a href="MClient_readBytes.html">readBytes()</a></li>
			<li><a href="MClient_readString.html">readString()</a></li>
			<li><a href="MClient_write.html">write()</a></li>
			<li><a href="MClient_stop.html">stop()</a></li>
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